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Constants

All are similarly named variables just with similar type signatures in all the languages. The usage will be different depending on the language.

  • NO_OF_TURNS
  • MAX_NO_OF_COINS
  • NO_OF_ATTACKER_TYPES
  • NO_OF_DEFENDER_TYPES
  • ATTACKER_TYPE_ATTRIBUTES
  • DEFENDER_TYPE_ATTRIBUTES
  • MAP_NO_OF_ROWS
  • MAP_NO_OF_COLS
  • size_t Constants::MAP_NO_OF_ROWS
  • size_t Constants::MAP_NO_OF_COLS
  • size_t Constants::NO_OF_DEFENDER_TYPES
  • size_t Constants::NO_OF_ATTACKER_TYPES
  • size_t Constants::NO_OF_TURNS
  • size_t Constants::MAX_NO_OF_COINS
  • std::unordered_map<size_t, Attributes> Constants::ATTACKER_TYPE_ATTRIBUTES
  • std::unordered_map<size_t, Attributes> Constants::DEFENDER_TYPE_ATTRIBUTES